Spaceflight Simulator Wiki
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The Page Maker The Page Maker 11 days ago
1

More engines

In the game, there are 5 engines to use, but you can make even more by clipping the engines.


  • 1 How to clip
  • 2 Examples
    • 2.1 Valiant+
    • 2.2 Hawk-1
    • 2.3 RS-20
    • 2.4 Titania

  1. Place the number of engines you want to clip onto the build space.
  2. Switch to the staging tab and select all the engines.
  3. Drag one engine under the craft and click on it.
  4. Repeat step 3 until all the staged engines are attached to the craft.
  5. Drag the engine (since all engines have in the bundle are selected, the whole bundle will move) somewhere and then right back.
  6. Start the game, and select the stage to fire the engine.

Be very careful on step 3. If you forget to click on the engine before placing another one, you will have to start over. This can be very annoying if you already clipped a lot to e…



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Ophadamious Ophadamious 23 days ago
0

Wiki statistics



Name of wiki:
Number of articles:
Number of pages:
Earth time: , ,
Day of the week:
Number of files in this wiki:
Number of edits on this wiki:
Number of members in this wiki: , of which are moderators, and are active as of now

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Ophadamious Ophadamious 25 October
0

Moon Mission using the Selene 1C+ rocket

This is the tutorial on how to go to the moon and back using the Selene 1C+ rocket.


  • 1 The rocket
    • 1.1 Blueprint structure
      • 1.1.1 First sage and boosters
      • 1.1.2 Second stage
      • 1.1.3 Third stage
      • 1.1.4 Lunar module
        • 1.1.4.1 Ascent module
        • 1.1.4.2 Descent module
      • 1.1.5 Command and service module
      • 1.1.6 Payload fairing
      • 1.1.7 Launch abort system
  • 2 Launch
    • 2.1 Liftoff
    • 2.2 Yaw program
    • 2.3 Booster separation
    • 2.4 Launch abort system separation
  • 3 To Earth orbit
    • 3.1 Core stage separation
    • 3.2 Orbit insertion
    • 3.3 Second stage separation
  • 4 Trans-lunar injection
  • 5 Moon landing
  • 6 Docking with CSM
  • 7 Earth return
  • 8 Tips
  • 9 See also

The rocket used is the Selene 1C+, as seen on the right.


The rocket has 3 stages, one lunar module, one command capsule, one service module, a payload fairing and a launch abort system.


The firs…





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Ophadamious Ophadamious 25 October
0

Selene rocket family

This page lists all variants of the Selene rocket family.


  • 1 Introduction
  • 2 Rockets
    • 2.1 Selene 1A
    • 2.2 Selene 1B
    • 2.3 Selene 1C
    • 2.4 Selene 1C+

The Selene rocket family are rockets that are capable of going to the moon and back. There are four variants of the rocket as of October 25th, 2021 and has 3 stages.

The rocket consists of:

  • The first stage, which will barely bring us to orbit;
  • The boosters, to boost the rocket further into space;
  • The launch abort system, which will bring the capsule to Earth in case of an emergency;
  • The second stage, which gets the rocket to orbit;
  • The third stage, which will get us into the moon,
  • The service module, which has fuel to get the rocket into moon orbit and back;
  • The lunar module, which will land on the moon;
  • The command capsule, …


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Ophadamious Ophadamious 18 October
0

Mercury flyby technique

Here's how it works:

Escape Earth's gravity fields, then press Earth to navigate to the planet. Do one flyby of Earth and the moon (optional). Click Venus this time to navigate this time to Venus. Do 1 - 3 flybys of Venus. Then, click Mercury as your navigational point, and do 3 - 8 flybys of Mercury. Then, put the spacecraft in orbit around Mercury. Land on Mercury if necessary.

After you landed on Mercury, it is time to head home. Do the same thing as stated above, but differently. Do 1 or 2 flybys of Mercury, 3 flybys of Venus, and 1 flyby of Earth. A moon flyby is optional. Reenter the atmosphere of Earth and return safely to home.

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Maris the Planet Maris the Planet 15 September
1

Interplanetary Mission


This is crazy in Spaceflight Simulator to conduct, since you need a lot of hard work to do that mission. It requires the Parts and Planets expansion, and adding the other celestial bodies into the game to conduct this mission.


  • 1 The Rocket
    • 1.1 Rocket Parts
  • 2 Liftoff and Climb
    • 2.1 To Earth Orbit
  • 3 Cruise to Mercury
    • 3.1 To Venus Orbit
      • 3.1.1 Orbit insertion using fuel
      • 3.1.2 Using Venus's atmosphere for aerocapture
    • 3.2 Trans-Mercurian injection
    • 3.3 Mercury Landing
    • 3.4 Back to Mercury Orbit
    • 3.5 Rendezvous with Mercury rocket stage
  • 4 Cruise to Venus
    • 4.1 Venus Landing
    • 4.2 Back to Venus orbit and Rendezvous with Venus rocket stage
  • 5 Cruise to Earth
  • 6 Relaunch
    • 6.1 Liftoff and Climb
    • 6.2 To Earth Orbit
  • 7 Cruise to the Moon
    • 7.1 Moon Landing and Return
    • 7.2 Rendezvous with Moon rocket stage
  • 8 Cruis…


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SEAcorp SEAcorp 15 September
1

Santiago Rocket Family



  • 1 Santiago Rocket Family:
    • 1.1 Santiago 1:
    • 1.2 Santiago 2:
    • 1.3 Santiago 2 Heavy:
    • 1.4 Santiago 3:
    • 1.5 Santiago M1:

the Santiago Rocket Family is a family of expendable/refurbishable launch vehicles capable of lifting payload to LEO and Lunar Orbit. it has a member of 5 rockets with separate capabilities.



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Maris the Planet Maris the Planet 14 September
1

Launchpad pointer idea

Idea: Make a launch pad pointer that points where the launch pad is. I've never tried this before.


There are two rovers, one on the left and one on the right. They would be large, about the height of the launchpad. There would be a straight structure on top of it, and it another structure on the other side for rovers and other spacecraft to come down. They would consist mainly of:

  • Probes
  • Wheels
  • Struts
  • Fuel tanks (possibly)
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Maris the Planet Maris the Planet 8 September
1

There must be an infinite build space in SFS...


So we could build large rockets, even the real life rockets that are in real life size!!!

It must be implemented in the Parts Expansion pack though, but in the free version, the build space must be the same dimensions as that in the build space in the current Parts Expansion pack.

Infinite build space is also the dreams of other players, so please add it in the next update...

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EarthMoonExplorer EarthMoonExplorer 22 July
1

My Mars rocket Martis (latin for Mars)

  • 1 1st stage
  • 2 2nd stage
  • 3 Spaceship
    • 3.1 Landing Stage
    • 3.2 Flyback Stage
    • 3.3 Capsule
  • 4 The meaning of the part names
  • 5 Complete Rocket

It has 3 Big Falcon Engines and 2 lines with each 3 (large) organe fuel tanks.

It will be detached if you are almost in a Low Earth Orbit.


It has an RB-48 L.F. Engine and 3 lagre white fuel tanks.

It will be detached if you are in a Mars transfer orbit.


The Spaceship has 3 parts:


The Landing Stage has a broadsword L.F. Engine, a medium and a small white fuel tank, and 2 Landing Legs too.


The Flyback Stage has a Broadsword L.F. Engine, a medium white fuel tank and 2 solar panels.


It lands the astronauts (CAREFULLY AND WITHOUT DAMAGES!!) on the earth












The meaning of the part names below.













(Without fairing but you can use one)

































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SEAcorp SEAcorp 13 July
0

SFS Rip-off!!!

Posted in: 7/13/21



I found this game in Play Store, and saw a fake version of SFS, i download the game to see if it was the exact same game.


The game was uploaded in June 29, 2021.


It was Chinese so I can't understand,

The game has a LOT of Ads. The texture of parts is the same, but simplified 3d design. When needed a new part, I have to watch Ads first to Unlock it. The design of the game looks copied to the real SFS itself, but less parts, Ads, and 3d.



Note:

  • If you want to try it, then try it. You will see how fake it is
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SEAcorp SEAcorp 6 July
0

I don't know why i made this

needed this list to improve my editing skills in source mode.

it might help you though :)


Help: Designing Your Community


  • Adding Colors
  • Color Hues
  • HTML
  • Wiki Style
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The Page Maker The Page Maker 27 June
0

Damage and Destruction

When a part collides hard enough, it explodes, but when it collides normally, nothing happens. This blog gives new ideas on damage.


When a part get hit at a velocity higher than 1/2 of its breaking threshold, it will receive damage.

When you click on a part, you can see the amount of damage, which appears in a tab next to the part. The damage level ranges from 1 to 99. When it reaches 100, the part explodes.

Parts with damage below 30 will have its normal texture. If the damage is between 30 and 54, small cracks will appear. If the damage is between 55 and 79, large cracks will appear. Their max velocity before taking damage and exploding will be reduced by 1/4. If the damage is between 80 and 99, some pieces of the part will be gone, and the…


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SEAcorp SEAcorp 26 June
0

Test Place








due to ongoing pandemic, uprising cases, and weather forecast situations in the country. most workers assigned to work-from-home and less workers work in the Headquarters and implemented HEALTH PROTOCOLS to ensure the SAFETY of our workers


  • Production of rocket and spacecraft parts decreases significantly to 50%
  • launching crew to space will decrease due to COVID-19 pandemic and to ensure their safety.
  • 14 days quarantine and Swab Test will be applicable to workers who we're not assigned to work-from-home and for crew launch/return.
  • Services decreases significantly in 35% activity.
  • Weather Activity affects launch/return capability
  • space station like STA SEA will accommodate 3 crew capacity and International Activities will be declined to ensure there are no COVID-19 va…








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1

Space Agency Name History


The Agency/Corporation name has unestablished names before being officially established and unestablished for use. (Y'know what I'm talking about?)



  • 1 Lets Get Started!:
    • 1.1 Unused S.A Name/s:
      • 1.1.1 Mira HQ Space and Science Explo. Agency. (M.H.S.S.E.A):
      • 1.1.2 Space Exploration Agency (S.E.A):
    • 1.2 Unused Corporation Name/s:
      • 1.2.1 LEOspace:
      • 1.2.2 SEAx:
      • 1.2.3 LEOspace Affordable Manufactures Enterprise (L.A.M.E):


The M.H.S.S.E.A was supposed to be the Official name for the agency, its second logo has an Among Us crewmate and a Space Agency Logo Rocket as a hat. however the logo was lost and the name was pre-approval before changing it. Its first logo was a Counterpart of Mira HQ from Among Us, added three launchpads, a Space Shuttle, a Falcon 9, and the SLS s…






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SEAcorp SEAcorp 21 April
1

"Clear Skies" Program



reminder: this isn't the finish product yet

this is the future moon program,

this involves creating/ using a Space Station "Gateway"

the company of SSEAMco is proposing a new rocket model called SLS Shuttle,




from on, the SLS will carry the Shuttle to space, this will use the SLS compact model to carry it to Space and to transfer orbit to the moon.

the proposed SLS Shuttle model hasn't been confirmed to work but other concepts put the shuttle on the side and the SLS first stage without boosters as a booster.

the SSEA also proposed to use STA SEA as its gateway due to the fact that in High Earth Orbit at 213 km at nearest and 218 at farthest.

until the end of the each lunar mission, the STA SEA will drop a fake ICBM containing gunpowder and some mat…






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Starshipsfs Starshipsfs 26 March
1

Columbia?!

Well now USS Columbia is ready for action!!! The Big thing a planned to do Mercury missions after Jupiter and Eisman do their job.

https://i.pinimg.com/564x/5f/97/fe/5f97fe728573613af72ab7e0207bf519.jpg


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Starshipsfs Starshipsfs 25 March
0

Starfleet ready to help!!


Hello everyone. Starfleet has now beginning new projects like the space elevator on Phobos and a base too. I will need some help of launching starships but built piece by piece:)(Don´t worry about DLC things because its also useful for non-DLC players too thanks to cliping !!

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Alexanderjp32 Alexanderjp32 4 March
1

PHOBOS 1.0 test launch

PHOBOS 1.0 Launch


The launch primary objective is to test the PHOBOS 1.0 but also to test renovals of the BlueHaven Launch Complex (BHLC) like the addition of the Autonomus Brodcasting and Control System wich does what his name says. The payload is a 250 tons Mass simulator that will also test autonomus system for deorbiting


Launch Complex 10 Log [11/12/20 2:00 GMT-8]


7:13:20 // [ABCS] : Attention to the Complex personel. Order from HQ indicates to start sooner than planned the rollout

7:13:25 // [CLNT VAB] : Beginning rollout. Est. arrival time is 7:58:00

7:46:11 // [CLNT F. PUMP 3] : Explosion detected at: PUMP 3. Procced with extreme caution

7:46:36 // [Auto Log] : Evacuation at a 750 meters radius from the fuel Complex 10. Est. Delay time for…





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ToslawPL ToslawPL 15 February
1

What made you coming here

Hello everyone!

As you're reading this I assume you're reading our wiki. Or maybe you're even editing it? Yes, everyone comes here for different reasons. Some people need information about how to do something, other ones want to share information they have, and some other people want to keep this place clear and up-to-date. There are as many reasons as people reading and/or editing this wiki.

Also, other thing comes out. Because you didn't know about existance of this wiki before you found it. I assume you just found a link to the wiki somewhere on the internet, googled some information or someone just gave you the link. But then if someone gave you the link, he had to have a reason to do so, too.

Finally, everyone who is here didn't everythi…

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OscarA10 OscarA10 10 February
1

TITAN



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Alexanderjp32 Alexanderjp32 14 January
0

PHOBOS Rocket Family

The PHOBOS Rocket is an superheavy lift launch vehicle based on the SLS with a "jaw" stile fairing for avoiding big concentrations of trash and in the future reusablity of the second stage. The vehciule features 2 6 segment SRB and 2 RS 25 engines in the first stage and 2 connected RS 68 nozzles to a single turbopump. The second stage has a visible instruments unit that contains the computer for launch and in the future one for landing


The phobos 1.0 is a test version for testing the main systems for the PHOBOS but unnecessary things like the 6th segment of the srb is not present


The PHOBOS 1.1 is the first version with all the flight hardware and software that is disponible for missions. It has a payload capacity of 300 tons to Leo and a c…



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An Indonesian Person An Indonesian Person 27 December 2020
0

Welcome to my space agency!

Link: User Space Agencies/Islamic Space Agency

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DroneBetterDroneBetter DroneBetterDroneBetter 13 December 2020
0

SFS Engine Calculator

I've programmed a calculator, that tells you the optimal combination of engines to use for any given situation. You have to calculate things like the average gravity it operates under and the average angle it points in, which you'll have to approximate, but it will evaluate all combinations of up to the maximum number of engines you can have. Press Space when you've finished changing statistics.

It can also make graphs (no exporting yet, and very unoptimised), if you press G instead of Space. They currently show engine efficiencies from 0t to 480t of payload mass, but will eventually be configurable (with their own sub-menu) when I optimise the graph generator. Excel and Numbers work with spaces as column delimiters, so it could possibly be…

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Polaris123 Polaris123 18 November 2020
0

Mission to Europa

Here is the entire series:

https://www.youtube.com/watch?v=IVi5SY1nRCo

https://www.youtube.com/watch?v=-euAWYzczy0

https://www.youtube.com/watch?v=7gKx0slxPa4

All 3

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Billyfox19 Billyfox19 17 November 2020
0

Is it worth getting the expansion bundle

I think it is but I don't know help

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SPECTRUM - SFS SPECTRUM - SFS 13 November 2020
1

Gallery of rockets

These are the rockets that only I own and will not give to anybody I have not known.

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SpaceX - SFS SpaceX - SFS 8 November 2020
0

Starship Lunar lander



  • 1 Lunar Optimized Starship
  • 2 How it's Works?
  • 3 Capability
  • 4 Blueprint

A lunar optimized Starship can fly many times between the surface of the Moon and lunar orbit without leaving any huge stage on moon surface or throw away the engine. The reusability system make less separation event or wasting unused part during operation, which is an old technology.


Starship Lunar lander will stay on Moon Orbit, why so? The crew will depart from the earth to the starship lunar optimized in the moon orbit, after the crew arrives in orbit, the crew vehicle will be docked with the lunar optimized then the crew and cargo will move in, then the lunar optimized starship will undock with the crew vehicle and be ready to land on the lunar surface, that's why it don't n…





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TheIlluminix TheIlluminix 18 October 2020
2

Imperium Rocket Family

  • 1 Description
  • 2 Imperium 1
  • 3 Imperium 3
  • 4 Imperium-Heavy Launch Vehicle IV (Imperium-HLV IV)
  • 5 Imperium V Block Cargo

The Imperium rocket family is a group of heavy lift rockets primarily used for Mars, Jupiter, and Solar missions. The rocket family has 4 members, 1 of which is in development. New rockets may be added to the family in the future.



Mars and Solar cargo rocket. Has 2 stages and 2 liquid fuel side boosters.

Status: Active

Failures: 1

Engines: First stage, 2 Hawk engines; Second stage, 1 Frontier engine; Side boosters: IMP-1 Booster Short Titan engines


A reusable version of the Imperium 1. Has 2 stages and 2 liquid fuel side boosters. It was ditched because of just how hard it is to land 3 modules at once.

Status: No longer in use

Failures: 2

Engin…






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SpaceX - SFS SpaceX - SFS 17 October 2020
1

Reusable

Reusable is the ability to be used multiple times, in the sfs game, the reusable mechanism is, where we can use the rocket / booster / first stage / multi stage again without having to "Build New Rocket" in menu options. Reusable vehicle should be able to land back on earth safely after reaching a certain orbit to reused on the next mission. You cannot "End Mission" your vehicle after land safely on earth.



RE-ENTRY - Two Stages / Multi stages rocket after separated on the flight should be landed back on earth, to do that, you need to perform Re-entry at Balistic trajectory into landing point or Boost back to Launchpad. When vehicle stages enter the Earth Upper Atmosphere, it call Re-Entry.

LANDING - After succes perform Re-Entry, vehicle mus…



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SpaceX - SFS SpaceX - SFS 17 October 2020
2

Falcon 9

  • 1 FALCON 9
  • 2 FIRST STAGE
  • 3 LANDING LEG
  • 4 ENGINES
  • 5 INTERSTAGE
    • 5.1 GRID FINS
  • 6 SECOND STAGE
  • 7 PAYLOAD
    • 7.1 FAIRING
    • 7.2 DRAGON
  • 8 BLUEPRINT

First orboital class rocket capable of reflight - Falcon 9 is a reusable, two-stage rocket designed and manufactured by SpaceX for the reliable and safe transport of people and payloads into Earth orbit and beyond.



Falcon 9’s first stage incorporates 3 Hawk engines and fuel tank.

  • Height : 32 Tiles
  • Width : 2.5 Tiles (5 Wide)
  • Weight : 212 Ton
  • Fuel : 175.5 Ton



The Falcon 9 first stage is equipped with 2 landing legs stowed at the base of the vehicle and deploy just prior to landing. Landing leg deployed when vehicle about 100m above the ground.



Three hawk engine and two valiant Engines at the first stage used to acceleration, reorient dan deaccel…








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Polaris123 Polaris123 15 October 2020
1

I accidentally reset Spaceflight Simulator.

All my progress is gone.

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Polaris123 Polaris123 15 September 2020
1

A rocket 🚀 I built

Just my Sedna 84 Rocket (note: this actually would not be able to get to Sedna.) It also has my custom capsule, the Pleiades Capsule (7 parachutes for 7 Sisters). Edit: Sorry! I forgot to add images.

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Polaris123 Polaris123 10 September 2020
5

I built two Dyson Swarms

One is around the Earth and the other around The Sun 


 Edit: I have added the swarm satellite pictures

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DTKasra DTKasra 24 August 2020
1

TheIlluminix

test

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Alexanderjp32 Alexanderjp32 7 August 2020
2

Vehicule report 2020

All rockets at the moment designed

SPACE STATIONS

UNNAMED STATION 1: The first multilaunch station

I'll go sleep tomorrow i will continue

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Alexanderjp32 Alexanderjp32 3 August 2020
0

New space shuttle performance report

This report is based on the missions SSTP-0 to SSTP-6

The new shuttle is capable of:

  • Propulsive landing and normal landing
  • Payload retrivery
  • Military uses
  • Research and normal things of a shuttle
  • A crew capacity of 8 and 3 weeks undocked

During this test the uncrewed shuttle is capable of:

  • landing
  • operation in orbit including docking

The results show:

  • capable of normal shuttle activities
  • propulsive landing only in missions that dont include payload retrivery
  • interplanetary missions
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SpaceChicken200 SpaceChicken200 27 July 2020
0

Launch Register

  • 1 Introduction
  • 2 Launch Register
    • 2.1 1/8/2020 - RD5-Rex Demo "LEO Mass Simulation"
    • 2.2 4/8/2020 - RD6-Rex Demo "HEO Mass Simulation"
  • 3 Launch Schedule

Hello! this is where you can see all the launch schedules and launch register of NIGST.

Extra Info:

  •  All the info here are uploaded since 1/8/2020
  • All the dates are typed "Day/Month/Year"

This launch was a decisive part of Rex rocket approvance, since is supposed to test the capabilities to LEO of the rocket, It passed it, and it passed it without any difficulties, the payload was a Mass Simulation of 500t, the liftoff was so easy, even considering the weight, it went to a 50km LEO. The next test will be in 2 days


As the RD-5 launch went very good, today we launched from LP-MM-02 the RD-6 mission, another …




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SpaceChicken200 SpaceChicken200 27 July 2020
0

NIGST Headquarters

  • 1 Info
  • 2 Headquarters
    • 2.1 Main Headquarters - Mexico, Mexico City
      • 2.1.1 Main Headquarter; Visitor Center
    • 2.2 Secondary Headquarter - USA, Washington D.C
      • 2.2.1 Secondary Headquarter; Visitor Center
    • 2.3 Third Headquarter - Mexico, Maria Madre Islands
    • 2.4 Sample Containment - Antartica
    • 2.5 Training Installations - Mexico, Maria Madre Islands
    • 2.6 Mission Control - Mexico, Maria Madre Islands
    • 2.7 Electronics and Parts Manufacturing - Norway, Oslo

This page talks about the NIGST Headquarters and launchpads


These the main installations of NIGST, were we store almost all of our launch date and here is located the Founder´s office.


In the same location as the Main Headquarter, there is the Mexico Visitor Center, where there are some small samples from other planets, elect…




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SpaceChicken200 SpaceChicken200 27 July 2020
0

NIGST News

This is where all the NIGST news are uploaded and other announcements. 

Extra Info:

  •  All the news here are uploaded since 1/8/2020
  • All the dates are typed "Day/Month/Year"



Today we tested the Rex rocket, it went very fine, and if we do other 5 tests, we will make it an active rocket.



We are updating every linked pages of nexus page, we will also make a entire wiki about it.

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SpaceChicken200 SpaceChicken200 27 July 2020
0

NIGST Rockets and Projects

You may come from the NIGST page at User Space Agencies, this page is about all NIGST rockets, from the oldest, to the most recent, including a download

Images will be added later

'Read this:' Almost all 1.4 rockets doesnt have a download, but some payloads are downloadable

Here you can find:

  • All Rockets
  • All Capsules-Ships
  • All Payloads
  • All Stations
  • Most Recent Projects
  • All Planned Projects
  • Top Rockets​​​​​​

Hope you enjoy!


This is a rocket used when we need to deploy massive payloads to orbit, it can lift about  200t to HEO (High Earth Orbit), its 2 failures were caused for payload separations and debris, This rocket is the favorite for launches

Editing should continue

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Alexanderjp32 Alexanderjp32 26 July 2020
1

First gsa docking

That was one of the best moments of my life. Due 1.5 docking was easier and i practiced rendezvous but probably a sunday Ago 2 months my first docking went like this:

1st launch of docking target

2- launch of gemini

3-set as target and starting aproach

4- deacceleration burn 

5-using rcs for aproach and point at docking port

6- dock

That 2 crafts undocked and gemini landed and target craft become the base of my first space station

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TheIlluminix TheIlluminix 21 July 2020
2

Budget Space Warfare

Description:

An enemy satellite has been launched into low moon orbit to destroy our moon bases. We need your help! Using only valiant engines and basic parts, send a craft to destroy the satellite. There is a time limit, so be fast!

Here is the probe you will be destroying:





























Objectives: destroy part "Probe" of enemy satellite.

Time limit: 3 minutes, starting at launch.

Proof required for completion: Non edited pictures and/or video

Reward: h o n o r, bragging rights.

Notes: no cheats allowed, but you can use cheats to get the enemy satellite into low lunar orbit. Orbit height of satellite must be around 6000 meters at the apoapsis and periapsis. Entries will be evaluated by the tags smallest rocket and quickest time.





























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2020dragons 2020dragons 18 July 2020
3

Triton rocket family

Notice: The events shown on this page are alternate history and should not be taken as real events. In fact this rocket family never existed in real life.


  • 1 HDM-27 Triton I
  • 2 HDM-47 Triton II
  • 3 Triton III
  • 4 Triton IVA
  • 5 Triton IVB
  • 6 Triton V
  • 7 Triton VI
  • 8 Triton VII
  • 9 Triton VIII
  • 10 Triton IXA
  • 11 Triton IXB
  • 12 Triton X

The HDM-27 Triton I was an intercontinental ballistic missile operated between 1958 and 1961. Its flights were merely test flights with one satellite launch in 14 May 1960. It was retired in 1961, in favor of the Triton II.
































The HDM-47 Triton II was an evolved version of the successful Triton I, and by its last flights in 1968, it was used to launch satellites into Earth orbit. Its final flight was in 1974, fully replaced by the Triton III.










































First non-I…











































































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D2dk D2dk 29 June 2020
2

Found some screenshots of newb me trying to be good in SFS, they're kinda "uh..."

Found them on my samsung tablet's backups. They are from 2018 and kinda awkward and funny.

                   

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Kylo Rener Kylo Rener 28 June 2020
2

Space Stations

If you have the expansion bundle, you can launch a small space station.

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Flstudio9 Flstudio9 27 June 2020
1

hello.

i just wanted to say hi. how's life going?

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2020dragons 2020dragons 9 June 2020
1

1.5 hack incident

The 1.5 hack incident ocurred on late March to early April 2020, when a hacked 1.5 beta apk file had spilled amongst some SFS fans and allowed them to play a beta version of 1.5 before the update was released.

The hacked apk file had appeared on a Russian website known as Alpha, and many people downloaded it without Stef's consent, and on the YouTube comments of the 1.5 beta videos, people warned the creator that Stef was gonna report them for hacking his game.

The incident ended at around the second week of April 2020, probably because the original link to the beta was shut down because Stef or someone else reported it to Google.

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2020dragons 2020dragons 3 June 2020
1

Career Mode

Career Mode is a planned feature in Spaceflight Simulator on which the player would have to complete missions to possibly earn special parts on the game. At the 1.5 change log, it was stated that "In the future, worlds will allow you to have separate sandbox and career worlds".

This mode will most likely be based off the Career Mode in Space Agency, another popular spaceflight game. On that game, there are 37 missions that if one mission is completed, the player will obtain one or more parts, and if all missions are completed, all parts will be obtained. This will also be most likely based off the Career Mode in KSP.

Career mode missions may include:

  • Probe launches
  • Moon landing and return
  • Manned missions to other planets such as Mars or Venus
  • In…
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EASASFS EASASFS 30 May 2020
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Created EASA Space Agency

9 days ago I created a space agency called the EASA! The EASA stands for Experimental Aeronautics and Space Agency. I am in the process of typing in the info about it and will soon put mission Dossiers on there. Here is the link if you would like to see it:[http:// https://spaceflight-simulator.fandom.com/wiki/User_Space_Agencies/_EASA_Space_Agency https://spaceflight-simulator.fandom.com/wiki/User_Space_Agencies/_EASA_Space_Agency]

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