Spaceflight Simulator Wiki
Spaceflight Simulator Wiki
Advertisement

A changelog is a history of changes/updates of a game, for example Spaceflight Simulator. An update is a version of a game which can include various new feature, big fixes, gameplay changes, etc. The game has evolved gradually over its 7 year history. The following is a list of updates. But before looking at them just know that the cock update is better

1.0 (Initial Release)[]

November 30th, 2017


Public release

1.0.1[]

Released January 31st, 2018


  • Fixed bug that caused rockets to sink into the ground on loading
  • Fixed prograde marker pointing the wrong way
  • Fixed a spelling error

1.1[]

Released February 6th, 2018


  • Complete rework of the build system, parts can now also be rotated and flipped (Unfortunately, old saves are not compatible with the new system)
  • 3 new structural parts and 2 new fuel tank shapes
  • Increased build space
  • Added return to build option
  • Terrain sinking bug
  • Bug that caused parts to fly off at high velocity
  • A bug where rockets disappeared when changing Sphere of Influence in real time
  • Several small issues

1.2[]

Released February 7th, 2018


  • Fixed rocket not launching
  • Added zoom buttons
  • Parts now appear above your finger, this should help you see where you are placing your part
  • Added an auto correct system that helps with parts snapping
  • Landing Leg and Parachute now turn automatically to stick to surfaces

1.3[]

Released February 20th, 2018


  • Various build system changes
  • Parts now smoothly snap to each other
  • Parts now try to not be placed one on another
  • This and many other small changes made to make building a lot easier
  • Added side facing nose cones
  • Fixed performance issues
  • Fixed bug that caused some parts to load incorrectly

1.31[]

Released March 29th, 2018


  • Added a new wheel (free version)
  • Added sandbox mode options (Parts Expansion)
  • Adjusted prices for other countries (Russia: 270 Russian Ruble -> 200 Russian Ruble, Brazil: 14 Brazilian Real -> 8 Brazilian Real, Poland: 16 Poland złoty -> 12 Poland złoty, India 260 Indian Rupee -> 200 Indian Rupee, etc.)
  • Camera movement in physics view
  • Added a new docking tutorial
  • Added community links
  • Fairings now detach from any non fairing part when deployed
  • Fixed a ground teleport bug, extra velocity bug, undock bug etc.

1.35[]

Released May 8, 2018


  • Rocket sharing (It might be buggy for the first few days, will get stable with time)
  • Electric system
  • Ion engine, Big panels, 3 Batteries, RTG, 8x1 structural part, and 6x2 tank
  • Fuel Transfer
  • No gravity and Unbreakable parts settings
  • New flame effects
  • New expansion sale page
  • Fixed directional arrow
  • Fixed sandbox settings bug
  • Fixed many other small bugs
  • ALSO THE COCK UP DATE AS SAID AT THE BEGINNING. IT WAS THE BEST UPDATE EVER

1.35 Beta[]

Released as an .apk on May 6th, 2018


  • Batteries in 3 sizes, solar panels, RTGs, and Ion Engine

1.4[]

Released September 1, 2018.


  • Frontier Engine thrust nerfed
  • Titan Engine (previously known as Big Falcon Engine) thrust buffed
  • Ion engine thrust nerfed.
  • Big falcon engine renamed to titan engine
  • RB-48 Renamed to Hawk Engine
  • Engines now do not have engine covers unless you put them on the appropriate fuel tank
  • New engine flame effects
  • Adaptable fuel tanks and fairings
  • Rocket skins
  • Large parts
  • New fairings
  • Side separator separation force buffed
  • Side fins in two sizes
  • Build space increased vertically
  • Thick line in the middle of the Build Editor to indicate the middle
  • TWR and mass indicator on the bottom of the build space
  • Earth's Sphere of Influence is smaller
  • Jupiter and its 4 Galilean moons: Callisto, Ganymede, Europa and Io
  • Bigger Launch Pad
  • New brighter lighting
  • Clouds
  • Small docking ports and some big fuel tanks are now free

1.4.06[]

Released September 9, 2018.


  • Fixed crashing
  • Fixed bug that teleports players to the sun
  • Fixed terrain sinking on load
  • Fixed old saves compatibility, old parts are replaced by a placeholder
  • Fixed loading menu
  • Fixed Terrain Bumps bug
  • Fixed Rocket velocity at launch bug
  • Fixed arrow keys disappearing

1.5[]

Released June 4th, 2020. Nicknamed "The Foundation Update"


Worlds:

  • Added a new worlds system
  • In the future, worlds will allow you to have a separate sandbox and career worlds
  • Each world can have its own set of custom planets

Legacy:

  • Added a legacy system that automatically converts 1.4 saves to 1.5 saves
  • Works with blueprints, quicksaves, and custom planets

Build:

  • Increased zoom distance
  • Increased build area height
  • Added build persistent
  • Added symmetry mode
  • New build grid texture
  • Improved part adaptation system, parts now adapt to a more wide variety of sizes, newly placed part now adapts to existing ones

Select Tool:

  • Click on parts to select
  • Move multiple parts
  • Rotate/flip multiple parts
  • Change skins of multiple parts
  • Duplicate selected parts
  • Menus are shown only when parts are selected, freeing up screen space

Parts:

  • Added big landing legs
  • Added 6 and 8 wide nose cones
  • Added 4×6, 6×6, 8×6 and 12×6 fuel tanks
  • Added 12 wide strut
  • Added 2 and 4 high fairing sections
  • Added big fairing nosecone
  • New model for every single engine
  • Improved flame effects
  • New solar panels texture
  • Improved parachutes model

Skins:

  • New skins system that combines colors and shapes
  • All skins for every fuel tank
  • New gray, orange, stripes, and metal textures
  • Added skins to fairings, nosecones, and separators

Gameplay:

  • Improved part clicking, part on the top is now always the one that gets clicked
  • Added revert to launch and revert to build
  • Improved fuel transfer
  • Added horizontal/vertical velocity indicators
  • Added Achievements for lower/upper atmosphere, high/low/capture orbit and crashes
  • Reduced Phobos and Deimos diameter to a more realistic size

Aerodynamics

  • Completely new aerodynamics systems, drag now only applies to exposed surfaces (will be easier to visualize once re-entry is added)

Map:

  • New cleaner visual design
  • New smooth animations
  • High detail terrain in Map Mode

Navigation:

  • Added a completely new navigation system, select a destination and an optimal trajectory to an encounter will be automatically calculated

Menus:

  • Reworked touch input system, this massively improved the touch experience
  • Dark UI
  • Translucent UI
  • More responsive buttons
  • Opening any menu pauses the game
  • New end mission menu
  • New Roadmap and patch notes
  • Settings are now accessible from any scene
  • Added renaming and reordering to load menu
  • Added load screens

Translations:

  • Added translations
  • Added translations folder that allows you to easily create custom translations
    • More languages coming soon

Graphics:

  • New star background
  • New part lighting system
  • New part render order system (no more depth glitches)

Music:

  • Added 3 new music tracks: Depths of Space, Space Whales, and Long Journey

Purchases:

  • Added option to purchase specific expansions
  • Added expansions bundle
  • Added prices in local currency

Performance:

  • Improved performance of big rockets by 2–3×
  • Reduced startup time by 5×. Expect more performance improvements in the future

Planet Editing:

  • Each world can have a different set of custom planets
  • Added custom heightmaps folder
  • Textures and heightmaps now use width/height for sizing
  • Detail levels are now automatically generated
  • Game now exports an example solar system file
  • Game now retains default solar system
  • Time warp max and zoom distance now automatically scales with planet sizes
  • Added an extensive planet editing debug system

Blueprint Editing: Blueprint editing is not an officially supported feature, but this update still brings some exciting changes that will benefit it

  • Some parts now have width/height/size variables, part properties will now scale with them
  • Part pivots are now always top center or bottom center

Bug Fixes:

  • Fixed music not playing
  • Fixed rocket teleportation
  • Fixed falling through ground
  • Fixed aerodynamics not working
  • Fixed arrow keys disappearing
  • Fixed faster fuel drain bug
  • Fixed Mercury texture[sic]
  • Fixed RCS using electricity
  • Fixed 45+ other smaller bugs
1.502[]

Released June 7, 2020


  • Added restore purchase button
  • Re-added ion engine (The entire electric system will get a complete rework in the future, mostly likely with features such as timewarp during ion engine burns, more uses for electricity, etc.)
  • Fixed blueprint editing, overlapping parts connect at launch.
  • Fixed example custom solar system
  • Fixed a few other bugs
1.5.03[]

Released June 8, 2020


  • Purchase bug fixed
1.5.04[]

Released June 10, 2020


  • Fixed startup crash
  • Updated purchase system to latest version
1.5.05[]

Released June 11, 2020


Bug fixes:

  • Fixed RCS bug
  • Fixed purchase issue on iOS
  • Fixed legacy engines fuel source
  • Fixed [new] not disappearing after being clicked
1.5.06[]

Released June 15, 2020


  • Added upgrade to bundle from single expansion option
  • Fixed TWR with stacked engines
  • Fixed more parts button
  • Purchases are now kept in offline mode
  • Fixed world menu bug
  • [Owned] tag is now prioritized over [New]
  • Fixed [New] tag not disabling after clicking button
  • Added move rocket button
  • Fixed "parachute cut" being shown twice
  • Fixed parachute still slowing down after cut

1.5.1[]

Released July 29, 2020


  • Tutorials are greatly simplified and improved, but not yet translated into other languages ​​and not fully ready.
  • Added 11 new languages
  • Fixed a few more bugs

1.5.1.1[]

Released August 5, 2020


  • Added music in build mode
  • Added request to skip tutorials (no translation yet)
  • Added optimal takeoff angle (no translation yet)
  • Added recommendations before launch, for example: "Your rocket has no parachute, launch anyway?" (no translation yet)
  • Changed the model of the capsule: now it has a heat shield that can be hidden in the separator
  • Tutorials have been greatly improved

Bug fixes:

  • Fixed bug on startup
  • Fixed freeze when docking

1.5.1.2[]

Released August 9, 2020


  • Fixed docking
  • Fixed blueprint loading
  • Added ideal launch angle
  • Added skip tutorial option
  • Further improved tutorials (Expect constant improvements in the next few weeks)
  • Added build soundtrack
  • Changed capsule model
  • Reduced lag when docking

1.5.1.3[]

Released August 24, 2020


  • Improved symmetry
  • Improved tutorials even further
  • Added a small note explaining what happen with electricity

1.5.2[]

Released May 1st, 2021


  • New rocket select system
  • Added selecting rockets from physics view
  • Added naming and renaming rockets
  • Stages can now be organized either in the build editor or during flight.
  • Adjust the amount of fuel in a fuel tank​
  • Deploy landing legs before flight​
  • Turn engines on before flight​in build editor​
  • Added Korean translations​
  • Fixed lots of small bugs​

1.5.2.1[]

Released on May 8, 2021


1.5.2.1 changes:

  • Added activate selected stage
  • Fuel bar stacking
  • Added offset variable to bp (easy moving of bp)

Fixed;

  • Part moving when flipped
  • Battery being selectable for staging
  • Landing leg icon in staging
  • Parts being clickable trough pick menu
  • Reordering blueprints is no longer laggy
  • Fixed "fairing can incorrectly attach"
  • "To heavy" typo
  • Parts not showing as disabled when outside build grid
  • Blueprints no longer get re-centered when loaded
  • Staging being clickable through time warp buttons

1.5.2.2[]

Released May 11th, 2021


  • 10+ bug fixes

1.5.2.5[]

Released on May 19th, 2021


  • Fixed purchases sometimes not staying in offline mode
  • Fixed bug where weird things would happen after crashing a rocket

1.5.3[]

Released December 10th, 2021


  • Reentry effects
  • Burn marks
  • Heat shields
  • Engine base part
  • Improvements to staging
  • Physics time warp
  • No heat damage cheat
  • Recover button
  • Returned old height achievements
  • Re-entry achievements
  • Smooth shading on all parts
  • Recover button
  • Changed End mission to Recover/Destroy
  • Removed end mission button from pause menu
  • Moved height/velocity in horizontal mode
  • Smooth engine gimbals
  • Improved planet focus
  • Camera shake with explosion

1.5.4[]

Released December 26th, 2021


  • Added infinite build area
  • Added new expansions
  • Disabled engine clipping
  • Engines now burn parts
  • Added a part clipping cheat
  • Removed "Future Updates" screen

1.5.5[]

Released January 26th, 2022


  • Planet landmarks
  • No burn marks cheat
  • Smooth camera on stage detach
  • Horizontal screen mode in build
  • Per world cheat settings
  • Faster saving
  • Blueprint sharing

1.5.6[]


  • Added achievements list to space center
  • Added space center to classic mode
  • Added 3× timewarp
  • Moved video tutorial button from home to hub/build/world
  • Added planet orbit eccentricity
  • Simplified landmarks text for translations
  • On collision, game will switch to debris; if no debris, failure menu will be shown after 3 seconds

1.5.7[]

Released on June 24, 2022


  • "Timewarp Here" button
  • Branching achievements (shows every launch that combined into this rocket)
  • Massive optimisations for loading time (open build, launch, revert to launch/build, etc.)
  • Significant optimisations for rocket breaking/splitting/docking
  • Reduced game download size
  • Re-implemented basic tutorials (just how to turn on throttle etc.)
  • Split cheats into a separate menu

1.5.7.3[]

Released on June 29, 2022


  • Added two training missions in main menu
  • Increased max view when using infinite build area
  • Added version to main menu
  • Higher FPS options in settings
  • Confirm menu for deleting blueprint/quicksave
  • Small screen shake when detaching

Fixed:

  • Launch rotate
  • Split fairings in build
  • Map button issue
  • Time warp here button showing outside map
  • Change language mid game
  • Description jitter when zooming

1.5.7.5[]


  • Added notifications, used for new developments.
  • Added orbit line count
  • You can now enable/disable screen shake.
  • In the “Community” button on the home screen, added “Forums”
  • You can now enable or disable engine gimbal
  • Added a bottom tab saying “PC version is now available!

1.5.8[]

Released October 6th, 2022


  • Added new expansion pack: "Redstone Atlas Pack".

1.5.8.3[]

Released October 14th, 2022


  • Redstone/Atlas capsule parachute can now be staged
  • Fixed rocket getting deleted on crash
  • Fixed center engine collider
  • Fixed career test crash
  • Fixed docking port camera jump
  • Fixed fairing detach offset
  • Fixed two staging bugs
  • Fixed retro pack description
  • Adjusted situation in which bundle upgrade is shown
  • New texture for the Vehicle Assembly building.

1.5.8.5[]

Released October 20th, 2022


  • Added Redstone/Atlas textures as skins
  • Added anti-aliasing (can be toggled in settings)
  • Fixed docking
  • Fixed atlas separator hitbox
  • Fixed Solid Rocket Boosters
  • Solid Rocket Boosters now no longer activate if your rocket is off. They can be activated if you turn on the rocket.

1.5.9[]

Released November 25th, 2022


1.5.9.3[]

Released November 26th, 2022


  • Fixed all fairing issues
  • You can now disable fairing adapt in fairing part menu
  • Re-enabled old planet files support
  • Fixed issue that prevents you from launching after loading a sharing link fails
  • Added new capsule model to capsule with build in heat shield
  • Fixed/tweaked a ton of other small things

1.5.9.5[]

Released November 28, 2022


  • Fixed sharing
  • Fixed duplicated/unloadable worlds
  • Fixed worlds not loading any rockets in a very rare edge case
  • Fixed strut/fairing render glitch
  • Fixed pause menu in horizontal mode
  • Fixed fuel tank becoming premium when adapting to fairing
  • Fixed fairing notch hitbox not being visible
  • Landing legs can now only be attached by their base, not the moving part
  • Automatic lost purchase restore, this should find purchases that were lost even years ago (as long as you are logged into the same google play account)

1.5.9.6[]

Released December 7, 2022


  • Added undo and redo
  • 3 minute and 30 second revert
  • Added horizontal launch toggle for landscape mode
  • Added Jezero Crater on Mars
  • Round fairing cones now adapt
  • Fixed purchases
  • Fixed landing legs attaching
  • Fixed orbits not drawing
  • Fixed struts not rendering inside interstages
  • Fixed landing velocity arrows
  • Maybe fixed timewarp bug
  • Fixed undo
  • Fixed revert 30s reverting longer than 30s
  • Fixed side separator force description
  • Improved purchase recovery system
  • Fixed big landing legs
  • Fixed booster message showing from uncontrolled rockets
  • Added some extra debug tools
  • Fixed pc link typo
  • Improved purchase recovery system
  • Fixed a ton of small bugs

1.5.9.7[]

Released December 10, 2022


  • Improved docking assist designs
  • Added small rocks to planets/moons
  • Fixed a crash issue
  • Fixed notification request

1.5.10[]

Released May 14, 2023


1.5.10.2[]

Released May 28, 2023


  • Challenges in space center menu
  • Hard difficulty option (2x upscaled planets and distances)
  • Small captured asteroid
  • Rocks to the surface of planets
  • Button icon
  • Added Mercury-Redstone and Mercury-Atlas rocket parts

1.5.9.15[]

Released on February 20, 2024


  • Fixed indestructible parts bug

1.5.10.5[]

Released on 7 September 2024


  • Added teleport cheat
  • Added refill fuel cheat
  • Added new play and expansions icon
  • Added old type part selector
  • Added type name of parts
Advertisement